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What's rlvm?

rlvm is an open source implementation of the RealLive virtual machine for Linux and OSX. RealLive is a game engine used in Japan to write visual novels, a few of which I care about, and many that I do not. Currently, I'm working on getting three games working: Kanon Standard Edition, CLANNAD and Planetarian. The newer Full Voice Edition of CLANNAD also works and plays character voices correctly. rlvm can run NDT'S Kanon Patch. For more info, see the guide to installing the Kanon patch.

GPLv3 logorlvm is open sourced under the GNU General Public License version 3 (or later). I welcome patches, forking the project on github and other code submissions.

Current release - rlvm 0.06.2 - Released 21 Jun 2009

Bugfix release.

  • Fixes regression where G00 animations weren’t being played (Seen in Planetarian.)
  • Fixes regression where Yumemi’s face in the final scene in Planetarian was being drawn twice because of poor clip rect handling.
  • Support for English patches compiled with debugging symbols stripped.
  • Temporarily disables scrollback due to crash that will be invasive to fix.

Downloads